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Skillshare - Blender 3 - The Beginners Ultimate Stylized Scene Class by 3D Tudor Neil Bettison

SkillshareBlenderBeginnersUltimateStylizedSceneClassTudorNeilBettison

种子大小:20.5 Gb

收录时间:2025-09-26

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文件列表:

  1. Course Download Pack.zip538.45 Mb
  2. 005. An Introduction to Materials & Blenders Node System.mp4354.42 Mb
  3. 117. Creating the Small Hotel Greybox.mp4353.8 Mb
  4. 107. Creating the Large Hotel Front Entrance.mp4324.99 Mb
  5. 093. Creating the Beach Shader.mp4310.88 Mb
  6. 116. Starting the Small Hotel Build.mp4300.9 Mb
  7. 025. Creating the Deck Chair Loungers Supports.mp4286.21 Mb
  8. 054. Creating the Complex Corner Balcony.mp4251.35 Mb
  9. 083. Creating the Smaller Engine Parts.mp4248.46 Mb
  10. 114. Learning about the Blender Compositer.mp4244.26 Mb
  11. 096. Bringing our Ocean to Life.mp4221.72 Mb
  12. 039. What & how to use the Curve Modifier.mp4214.19 Mb
  13. 064. Texturing the Hotdog Stand.mp4208.92 Mb
  14. 080. Refining the Style of the Scooter.mp4208.62 Mb
  15. 123. Creating the Car Park Entrance.mp4202.53 Mb
  16. 020. Smarter Ways to Work With Modifiers.mp4200.57 Mb
  17. 085. Finishing the Bottom Section of the Scooter.mp4196.25 Mb
  18. 002. The Basics of Blender for Beginners.mp4194.55 Mb
  19. 128. Great Ways to Create Leaves & Foliage.mp4193.47 Mb
  20. 127. Finishing the Small Hotel.mp4192.74 Mb
  21. 057. Intelligent Mesh creation Full Squares.mp4192.31 Mb
  22. 115. Creating the Beach Steps.mp4189.27 Mb
  23. 125. Adding Material to our Small Hotel.mp4187.7 Mb
  24. 108. Updating Part on our Asset Manager.mp4186.01 Mb
  25. 016. Ramping up The Modelling Difficulty.mp4186 Mb
  26. 079. Learning About to Little or to Much Details.mp4184.1 Mb
  27. 090. Creating the Beach & Ocean Greybox.mp4183.94 Mb
  28. 052. Finishing our Complex Foliage Shader.mp4182.56 Mb
  29. 120. How to Create Accurate Step Height.mp4179.64 Mb
  30. 068. Creating the Wooden Sign.mp4179.51 Mb
  31. 087. Creating & Adding Shaders to our Scooter.mp4175.8 Mb
  32. 051. Creating Shaders with the Gradient Node.mp4175.4 Mb
  33. 102. Creating the Cobblestone Shader.mp4174.32 Mb
  34. 018. Creating the Handrails.mp4173.67 Mb
  35. 091. Creating our Wall with Simple Curve Modifier.mp4172.37 Mb
  36. 112. Finish the Large Hotel Main Body.mp4172.02 Mb
  37. 072. Where to Begin with Many Parts.mp4171.26 Mb
  38. 069. Creating Stools the Right Way.mp4171.06 Mb
  39. 089. Setting up the Compositor Panel.mp4170.92 Mb
  40. 009. Creating Ambient Occlusion Shaders.mp4170.47 Mb
  41. 078. Higher Level Modeling Techniqes.mp4170.41 Mb
  42. 004. Wireframe & The Blender Shading Options.mp4170.24 Mb
  43. 098. Amazing Workflow for Creating Stylized Rock.mp4169.03 Mb
  44. 015. Creating more Complex Shaders With Nodes.mp4167.95 Mb
  45. 065. Starting the Beach Bar Model.mp4167.22 Mb
  46. 086. Creating the Steering Column.mp4166.99 Mb
  47. 042. Fitting the Fans into Place using Booleans.mp4166.24 Mb
  48. 071. Completing the Beach Bar Final Touches.mp4163.45 Mb
  49. 056. The Importance of a Fast Workflow.mp4162.59 Mb
  50. 095. Creating the Ocean Shader.mp4162.55 Mb
  51. 070. Creating materials for the Beach Bar.mp4161.16 Mb
  52. 076. Creating Shaders for our Trash.mp4160.84 Mb
  53. 100. Creating a Soil Shader for our Palms.mp4157.76 Mb
  54. 082. Refining the Scooter Wheels.mp4157.48 Mb
  55. 111. Fitting in our Corner Balconies.mp4156.94 Mb
  56. 049. Learning how to Create Palm Leaves.mp4154.45 Mb
  57. 023. Creating the Roof water Towers.mp4153.95 Mb
  58. 058. Finishing our Balcony Extension.mp4153.85 Mb
  59. 104. Laying out our Hotel Efficient Workflow.mp4153.08 Mb
  60. 101. Creating our Handrail with Simple Curve Modifier.mp4153.01 Mb
  61. 062. Mid Level Modeling the Wheel Arches.mp4150.9 Mb
  62. 044. Working with Ambient Occlusion Within Shaders.mp4150.86 Mb
  63. 040. Working with Duplicate on a Circle Radius.mp4150.39 Mb
  64. 003. What are Polygon Counts & Why They Matter.mp4150.29 Mb
  65. 007. Blender 3 Asset Manager.mp4148.05 Mb
  66. 103. Starting the Large Hotel Model.mp4147.7 Mb
  67. 014. Creating Small Simple Prop Assets.mp4147.39 Mb
  68. 046. Tips to Really speed up Your own Workflow.mp4146.14 Mb
  69. 066. Splitting Meshes Down to Bite Size Chunks.mp4145.7 Mb
  70. 092. Setting up our Hotel References.mp4145.5 Mb
  71. 031. Creating our First glass Shader in Blender.mp4144.06 Mb
  72. 032. Creating our First Hotel Balcony.mp4143.76 Mb
  73. 006. Working With HDRI's & Realistic Lighting Setups.mp4143.21 Mb
  74. 043. Finishing our Air Conditioning Unit Meshes.mp4143.2 Mb
  75. 077. Starting the Most Complex Model in the Course.mp4142.94 Mb
  76. 019. Working with Transformation Orientation.mp4141.93 Mb
  77. 131. Finishing the Scene.mp4141.65 Mb
  78. 055. Working with Pivot Points.mp4140.33 Mb
  79. 073. Completing the Major Outline of our Bin.mp4140.15 Mb
  80. 027. Creating The Lamp post Mesh.mp4138.01 Mb
  81. 061. Booleans & Hotdog Creation.mp4137.45 Mb
  82. 081. Finishing the Large Parts of the Scooter.mp4137.11 Mb
  83. 012. What are Normals & How to Correct Them.mp4136.7 Mb
  84. 013. Usefull ways to Use Mark Seams.mp4135.94 Mb
  85. 097. Populating our Beach with Assets.mp4135.31 Mb
  86. 021. Creating Meshes with the Knife Tool.mp4134.6 Mb
  87. 063. Finishing the Hotdog Stand Modeling.mp4133.93 Mb
  88. 084. Creating the Pipe and Lights for our Scooter.mp4133.39 Mb
  89. 126. Adding in the Balcony Extentions.mp4132.85 Mb
  90. 017. Easy Ways to Scale Noise Textures in The Node Editor.mp4132.81 Mb
  91. 110. Fixing the Cant Apply Modifier Issue.mp4132.24 Mb
  92. 074. Creating the Bin Opening Mechanism.mp4129.85 Mb
  93. 048. Trouble Shooting Problematic Meshes.mp4128.52 Mb
  94. 022. Working With Fonts & Text in Blender.mp4128.4 Mb
  95. 010. Working With Pipe Joints.mp4127.63 Mb
  96. 037. Creating Organic Meshes to References.mp4127.17 Mb
  97. 113. Seting up & Working with Cameras.mp4126.53 Mb
  98. 119. Creating Complex rounded Windows.mp4125.14 Mb
  99. 034. Linking Object Data in Blender.mp4124.98 Mb
  100. 026. Creating the Parking Sign.mp4122.81 Mb